Auddomate Docs

Camera

Film look and white balance

Choose how light becomes a picture: exactly as calculated, or filmic, with highlights that roll off into color. Then set the white balance like a camera.

Light becomes a picture

Auddomate calculates light as it really is, and real light has no ceiling: a sunlit glint can be a thousand times brighter than the shadow beside it. A screen can't show that range, so something has to decide how the brightest light becomes a picture. That's the Look, under CameraLook.

The Rum bottle with the Standard look, its brightest parts clipped to white
Standard. The light as calculated, with the brightest parts clipped to white.
The Rum bottle with the AgX look, soft and filmic
AgX. Highlights roll off softly into color, as on film.
The Rum bottle with the Punchy look, rich and contrasty
Punchy. AgX with more contrast and richer color.
  • Standard shows the light exactly as calculated and clips anything too bright to pure white. It's the right choice when you need precise values, and it's how every scene opens unless the scene chooses otherwise.
  • AgX is filmic. Very bright light rolls off gently and keeps its color, so a sunlit glint through rum stays golden instead of turning flat white, and bright skies stay blue. AgX is the filmic transform Blender has used by default since version 4.0; Auddomate uses a close mathematical fit of it.
  • Punchy is AgX with more contrast and richer color: deep shadows, saturated highlights. The Rum bottle opens with it.

White balance

Light has color: candlelight is deep orange, midday sun is near white, shade on a clear day is blue. A camera's white balance decides which color of light reads as white, and Auddomate works the same way, under CameraWhite balance.

The still life with a warm white balance
9,000 K. Warmer: right for cold, shady light.
The still life with a neutral white balance
6,500 K. Neutral: the light exactly as it is.
The still life with a cool white balance
4,000 K. Cooler: right for warm, indoor light.

It's measured in kelvin, the color temperature of light. 6,500 K is neutral and leaves the light exactly as rendered. Set it to the color of the light in your scene, and that light becomes white:

White balancePicture becomesGood for
3,000–4,000 KCoolerWarm lamps, candles, sunset
6,500 KAs renderedDaylight, the studio
8,000–10,000 KWarmerShade, overcast skies, a cool HDRI

White balance adjusts color the way a camera does, in the light itself rather than as a tint on top, so whites become white and every other color shifts with them.

Saving

JPEG, PNG and TIFF, and videos, are saved with your look and white balance, exactly as you see them. EXR files keep the true light values, without exposure, look or white balance, so you can make those choices in your compositing app. Passes like Occlusion and Fresnel are always saved as plain values.