A fluted bottle of aged rum and a ribbed tumbler with ice on a table in low evening sun, with amber light streaming through them across the table.
Rendering 1 sample per pixelspp

Gallery

Every pixel, traced.

Each image here came straight out of Auddomate, rendered in a browser tab. Nothing was painted in, composited or retouched. What you see is light, followed bounce by bounce through glass, metal, liquid and wax.

The perfume bottle in clear glass. The perfume bottle in frosted glass. The perfume bottle in milk glass. The perfume bottle in wax. The perfume bottle in jade. The perfume bottle in polished gold. The perfume bottle in brushed rose gold. The perfume bottle in red lacquer.
Clear glassBends the backdrop upside down

Material editor

One bottle. Eight materials.

Same bottle, same camera, same light. Only the material changes, two clicks each in the studio. Watch how the light changes with it: glass bends it, wax and jade swallow and scatter it, gold mirrors it, lacquer gives it a second surface.

The work

Straight from the studio.

Open any image to see how it was made, and drag across it to see the same render at one sample per pixel.

Your model is next.

Bring a model from Cinema 4D, Blender or any glTF app. Nothing to install, nothing to wait for.